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In progress Community projectOverworld — see coordinates

Maze by B3nNy

A walkable maze, currently around 40 % built. A schematic file ships with the project so you can compare the design with the current state.

Top-down render of the finished maze layout
Progress40%

Goal

A finished, walkable maze with a clear entrance, several dead ends and a single solution. Atmosphere through lighting and small details at key spots.

Current state

Around 40 % of the build is done. The outer walls and the inner path network exist; several corridors are still missing.

In-game location
Overworld — see coordinates
BlueMap position
-1465 / 61 / 792 (Overworld)

For visiting on BlueMap — the Litematica origin lives on each schematic.

Builders involved
  • B3nNy (B3nNy)
Last updated

Find it on BlueMap

-1465 / 61 / 792(Overworld)

Open on BlueMap

Preview loaded from https://bluemap.onelitefeather.dev/. Open the external site for full functionality.

What is this?

The maze is B3nNy's personal build — a classic maze with outer walls, inner paths and a few surprises. The contour is done, details are still being added piece by piece.

Walk it as you build

Grab the schematic file and compare it in-game with the current state to see exactly which corridors are still missing. Use Litematica as a hologram only — no auto-place (see the server rule below).

Image gallery

  • Start: outer wall in place

  • Early inner paths

  • Around 25 % — corridors taking shape

  • Mid build

  • Top-down structure view

  • Advanced build state

  • Most corridors in place

  • Current state (2026-04-26)

  • Target state — finished maze

Litematica schematics

  • Maze (WorldEdit schematic)

    .schemMC 1.20.4approx. 10 MB

    Download

    Point / setup guide

    Recommended origin (X/Y/Z):
    -1465 / 61 / 792
    Rotation:
    CW_180

    Origin as provided by the builder: -1465 / 61 / 792, rotation CW_180. The file is a WorldEdit .schem — load via //schem load labyrinth in WorldEdit, or import it into Litematica via 'Schematic placement'.

Load the schematic with the Litematica mod in Minecraft to rebuild the project block by block.

Set up & use Litematica

Quick-start and FAQ around the Litematica mod so you can use the schematics from this overview right away.

  • What is Litematica?

    Litematica is a Minecraft client mod (Fabric) that displays schematic files (.litematic) as a hologram in-game. You can rebuild any project 1:1 without touching the server — other players don't see your hologram.

  • How do I install the mod?

    You need the Fabric loader for your Minecraft version and drop the Litematica JAR (plus its dependency MaLiLib) into the mods/ folder. After launch, check the mods menu to confirm both are active.

  • How do I load a schematic?

    Save the .litematic file in .minecraft/schematics/. In-game, open the Litematica menu (default: M), pick 'Load schematic' and set the position via 'Schematic placement'.

  • What's the point / setup guide for?

    Each schematic ships with a recommended origin and facing direction. Following them places the hologram in the intended spot and aligns it with neighbouring builds.

  • Which Litematica version do I need?

    Each schematic lists the recommended Litematica version (and matching Minecraft version) right next to the file. Stick to that combination — older or newer Litematica releases can serialise blocks differently, which shifts or breaks the hologram.

  • Can I use auto-place / easy place?

    No. OneLiteFeather forbids any kind of auto-place — that includes Easy Place, Place Holder and similar features that set blocks automatically. Violations lead to a permanent ban. Litematica is only allowed as a visual blueprint; you place every block yourself.

  • Can I use the schematics on my own world?

    Yes, of course. The schematics in this overview are free to use privately and on your own servers. Please credit the original builders when sharing publicly.